
ETHICS/MORALITY
OBJECTIVE
Learning ethics/moral lessons
The purpose of these activities is to provide guidelines for the parents to scaffold children's learning of ethics/moral lessons with educational apps. The learning activities are divided into 4 sessions according to Cope and Kalantzis' (2015) Learning by Design framework.
MATERIALS
Resources
Tablet/IPad
Internet
Jack and the Beanstalk, Cinderella, Snow White, and so on.
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SESSION 1 - EXPERIENCING/SITUATED PRACTICE
Duration - 30 mins (Variable)
During the first session, when using educational apps such as Jack and the Beanstalk to teach children ethics/moral values, parents can use the following prompters:
What are the characters talking about?
What is this character doing?
SESSION 2 - CONCEPTUALISING/OVERT INSTRUCTION
Duration - 30 mins (Variable)
During the second reading, parents can guide the child to relate moral values to daily lives using the following prompters:
What is considered a good behaviour in society?
What is considered a bad behaviour in society?
SESSION 3 - ANALYSING/CRITICAL FRAMING
Duration - 30 mins (Variable)
During the third reading, parents can perform a deep analysis of the narrative in the educational app with the child using the following prompters:
Why did this character do this?
- Why is this character feeling this way?
What do you think this character is thinking?
SESSION 4 - APPLYING/TRANSFORMED PRACTICE
Duration - 30 mins (Variable)
During the fourth reading session, parents can discuss with children the moral lessons that they have learnt from the story using the following prompters:
What is the consequence of this character's actions?
What can we do to be good citizens in society?
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​Contributor: TWM
Please note that the suggested questions only provide examples of questions that parents can discuss with children. Parents can create their own questions to discuss with children about ethical or morality issues related to the story. There may also be no right or wrong answers to the questions.